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Aircraft disengagement moves
In the End phase, all aircraft that have not landed must exit the play area. If you have landed aircraft then you may choose whether to leave them landed or whether to have them also exit the play area.
The move to exit the play area is called the disengagement move. Resolve all disengagement moves at the start of the End phase before you attempt to rally ground formations.If both players want to make disengagements moves, does it matter who goes first?
Simply move your aircraft in the same way as for the approach move, until they reach a table edge.
You can exit your aircraft at any table edge, but you must apply a penalty Blast marker when it is not your own table edge.
Q. If an aircraft unit travelled more than 30cm during its approach move and didn’t end it with a turn can it turn immediately when it makes a disengagement move?
A. No, you must still move it at least another 30cm before you can make a turn.
Q. What happens when I do not make a disengagement move with my landed aircraft formation?
A. You can rally it in the End phase after disengagement moves are complete, just like a ground formation. While landed, treat the aircraft just like a ground formation for Blast markers, Action tests, shooting, assaults, and so on.