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Aircraft manoeuvre classes and turning

Each aircraft unit fits into one of three manoeuvre classes that determine its role and how easily it can turn as it moves over the play area. The class of each unit is as noted on its datasheet (instead of a Speed value).

The three manoeuvre classes are:

Fighter. With a Fighter, you may make one turn of up to 90° after moving it at least 30cm forward. After you make a turn you cannot make another until you have moved the Fighter at least another 30cm forward.

Bomber. With a Bomber, you may make one turn of up to 45° after moving it at least 30cm. After you make a turn you cannot make another until you have moved the Bomber at least another 30cm forward.

Fighter-Bomber. Move a Fighter-Bomber like a Bomber if you are taking a Ground Attack action (because it is laden with ordnance), or like a Fighter under any other circumstance.