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T1: The five minute warm-up
Tabletop miniatures wargaming is not an exact science. One person’s line of sight is another’s blocked line of fire. Some people love pre-measuring, others hate it. And so on.
So, after you have set up the terrain for a game, spend five minutes to discuss and agree how you will interpret and apply rules such as:
- the Counts As rule
- Line of fire
- Fire Arcs on units
- pre-measuring
- templates, and what counts as in or out of the template effect
- terrain features — what do they count as on the terrain chart, when are units in terrain
- how you will keep track of states and actions like Broken, Overwatch and March
...and anything else you can think of!
Q. Is there a complete list of what to cover in the five minute warm up?
A.To do: Rationalise these points with the main text above and eliminate this FAQ.
- Should you dice for each ability used at the start of the turn?Unclear. What is this actually trying to say? Roll off for who goes first for each ability I suppose, in which case this could be rationalised along with the start of turn topic.
- Are transported units considered to be in specific transporting units of their formation?
- When disembarking, are transported units placed completely within 5cm of the transport unit or just so one part of the transported unit is within 5cm of the transport unit?
- When does a unit count as being in cover?
- How many units can claim cover from a armoured vehicle, war engine, or terrain feature?
- Does a charging formation need to get within 15cm of the original target or can it get within 15cm of any intermingled formation?
- During assaults, how will we allocate attacks with special abilities like Ignore Cover and Lance?
- Is it possible to air assault into a formation which is completely covered by the zone of control of another formation?
- Where should measurements for capturing/contesting an objective be made from?
- What house rules do you normally play with?
- Are you using the Counts As rule? Which models count as what units?
- What is your army capable of (units, weapons and special rules)?