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Aircraft approach moves

The way that you bring aircraft into the play area as part of an appropriate aircraft action is called the approach move. When the rules direct you to make an approach move:

  1. Place your formation on your table edge to indicate where it will enter play (determine a random edge if you don’t have an assigned table edge* in the scenario you are playing).
  2. Complete the approach move by moving your aircraft units into the play area, with these conditions:
    • You may start your move at any angle from the position you indicated on the table edge.
    • You move may move your aircraft an unlimited distance over the play area (but not out of the play area).
    • As you move your aircraft, ignore terrain, zones of control, and other units — aircraft travel high enough to fly over them without restriction. (By the same token, other units may ignore aircraft and aircraft zones of control when they move.)Do aircraft even have zones of control while in flight, is this meaningful?
    • You must move aircraft straight ahead in the direction they are facing (forward), and can only change direction by turning as the manoeuvre class of the aircraft dictates.
    • What about formation coherency?

Aircraft cannot conduct an assault to attack other units — they can only shoot.