On this page:

Anti-Aircraft (AA) attacks and jinking

Shooting at aircraft

Some weapons have an Anti-Aircraft (AA) value that can be used to shoot at aircraft in flight, and only at aircraft in flight. (You cannot use AA to attack landed aircraft or other types of unit.)

  • Aircraft with AA weapons can shoot at enemy aircraft they are intercepting (as part of CAP or Interception actions), or when making a flak attack (as a defensive reaction during a Ground Attack action).
  • Ground units may only shoot at aircraft when making a flak attack, and may not choose to shoot at aircraft formations as part of one of their actions. (This rule stops ground units rushing over to attack aircraft before they can disengage.)

Roll to hit using the weapon’s AA value. If you score hits then your opponent may attempt saving throws as normal or they can try jinking.

  • Aircraft that are carrying out an interception (CAP or Interception actions) benefit from a +1 to hit modifier on the target formation they are intercepting.
  • Aircraft fly high enough to be seen by all units, so ignore any intervening terrain that would otherwise block the line of fire.
  • The Crossfire rule does not apply to aircraft.

Jinking to save aircraft

When you have to make any saving throws for your Fighters or Fighter-Bombers, you may choose to have them jink (Bombers are too cumbersome). Jinking is the pilot's desperate attempt to dodge enemy fire by swerving their aircraft in all dimensions.

  • Aircraft that jink benefit from a 4+ save instead of their normal armour save.
  • All of the aircraft in your formation must jink, or none at all.
  • Aircraft that jink lose their shooting attack this turn, if they have not already taken it (they are busy dodging enemy ordnance!). Place a suitable marker on the aircraft as a reminder they can’t shoot.Does this mean the aircraft can't shoot as part of a Landing operation?
  • If they survive, transport aircraft may still complete an Air Assault even after they jinked (though remember, if they are in the Bomber manoeuvre class then they can't jink in the first place).