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Shooting 'to hit' modifier for cover
When shooting, apply a -1 to hit modifier if:
- the target units are in terrain that counts as cover
- there is intervening terrain that partially obscures the target units from the view of your shooting units
Vehicles as cover for infantry
Infantry can crouch behind vehicles to get some limited protection from enemy fire.
Where infantry stands are touching an Armoured Vehicle or War Engine unit, count them as being in cover. They benefit from the -1 to hit modifier (but do not get a cover save for this).
You cannot get this benefit with Light Vehicle units.
The Imperial Guard player must choose if he wishes to attack only the Ork Boyz in the open, or the whole of the Ork formation including the units in the ruins:
- If he chooses to attack the whole formation then he will suffer a -1 to hit modifier on all rolls. But, as more units are eligible for allocation of hits there is the potential for more casualties.
- If he chooses to attack only the Ork units in the open then he will not suffer the -1 to hit modifier on any rolls. But, as fewer units are eligible for hit allocation then the maximum possible casualties is lower.
The Shadowsword is using the low ridge as a 'hull down' position for attacks coming from its front.
From the point of view of the Ork formation with the Battlefortress and Buggies in front of the Shadowsword, the Shadowsword is partially obscured. These Orks will suffer the -1 to hit modifier.
From the point of view of the Battlewagons attacking from the Shadowsword's side, the Shadowsword is in full view. These Orks will not suffer the -1 to hit modifier.
Q. When does a unit count as being in cover?
A. You should decide this before you start play — see T1: The five minute warm-up.