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Module 1.4 C: Duel outside the Black Dog saloon
A new aspect to the base game.
Setup
- Place the Armed Train Guard card at the 3:15 Express from Rattlesnake Creek Station battlefield in the Colonel McReady player's column.
- Place the Duel outside the Black Dog Saloon Scene card beside the Rattlesnake Creek battlefield.
- Put the Child Hostage token
on the Rattlesnake Creek battlefield.
Gameplay
The Duel outside the Black Dog Saloon scene represents a game element that is only used if the Colty Gang player decides to activate it during his turn. He may only make this selection during the course of any one of his turns played on the Rattlesnake Creek battlefield, and only if Cortez is still alive.
If the Colty Gang player decides to activate the scene, he announces this to his opponent and temporarily suspends his turn at this point. He resumes his turn when the scene has been played out to a conclusion.
Saloon Duel Scene
Order of play:
- Both players draw two cards.
- The Colty Gang player must then place any one card from his hand face-down on top of the Duel outside the Black Dog Saloon Scene card.
- The Colonel McReady player now has one of three decisions to make. Either call Colty's bluff (go to step #5), or back down (go to step #4 ), or play a card face-up on the table (go to step #6) — the Colonel McReady player's card must feature a Padlock icon
. - See Colonel McReady backs down.
- The Colty Gang player now reveals his card. If the card features a Padlock icon then the Colty Gang player wins the duel. If it does not feature a Padlock icon then the Colonel McReady player wins the duel.
- Reveal both cards played. If the Colty Gang player's card does not feature a Padlock icon then the Colonel McReady player wins the duel. If the Colty Gang player's card features a Padlock icon, proceed to step #7.
- Compare both cards played. The player whose card has the highest firepower wins the duel. On a tie, the Colty Gang player wins.
There are three possible outcomes to the duel:
The Colty Gang wins
Discard the cards used in the duel, the Duel outside the Black Dog Saloon Scene card, and the Armed Train Guard card from play. Next, place the Child Hostage token upon the Cortez Bandit Character, and then the Colonel McReady player must discard one card at random from his hand. Continue the game as normal.
Colonel McReady wins
Discard the cards used in the duel, the Duel outside the Black Dog Saloon Scene card, and the Child Hostage token from play. Leave the Armed Train Guard card in play. Continue the game as normal.
Discard the card used in the duel, the Duel outside the Black Dog Saloon Scene card, and the Armed Train Guard card from play — then place the Child Hostage token on Cortez. Continue the game as normal. If the Colty Gang player forgets, or chooses not to activate the Duel outside the Black Dog Saloon scene, remove the Child Hostage token from play, and continue with the game at the 3:15 Express from Rattlesnake Creek Station battlefield, leaving the Armed Train Guard card in play.