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Imperial army list
| [Content from Armies Book page 33 to 40. Errata from Firepower #1 page 12 and 15.] |
Strategy Rating
The Army of the lmperium normally has a Strategy Rating of 4. This assumes Space Marines are fighting alongside Imperial Guard (including Imperial Navy aircraft) and/or Titans. If the force is completely made up of Space Marine detachments, its Strategy Rating is 5. If it comprises only Imperial Guard and/or Titan detachments, its Strategy Rating is lowered to 2.
Special rules
| [Content from Epic 40,000 #2 page 27.] |
[Experimental rules]
Another thought that had struck me in relation to Imperial Guard infantry detachments is to show the tenacity their extensive HQ network lends them in 40K by applying a similar rule [that is, similar to the Orks' Mob Rule]. This is represented by them removing one additional Blast marker for each of their surviving HQ units in the Rally phase. Note this rule applies specifically to Imperial Guard infantry detachments.
Detachment lists
Supreme commander
Commanders
You may include up to 1 Supreme Commander.
Up to one Chapter Master: 50 points
Consists of 1 Space Marine unit (Hero, Supreme Commander)
- Mount in a Rhino: +7 points
- Mount in a Razorback: +15 points
- Mount in a Land Raider: +45 points
- Upgrade to Jump Packs (Hero, Supreme Commander, Jump Packs): Free
- Upgrade to a Bike unit (Hero, Supreme Commander): Free
- Upgrade to a Land Speeder (Hero, Supreme Commander): Free
-
(Note: Choose one upgrade only)
Up to one Imperial Guard Commissar-General: 40 points
Should state here "Consists of 1 Imperial Guard unit (+Hero, Supreme Commander)"
- Mount in a Chimera*: +14 points
- Upgrade to a Leman Russ* (Hero, Supreme Commander): +26 points
-
(* Choose one upgrade only)
Up to one Imperial Guard Colonel: 40 points
Consists of 1 Imperial Guard unit (Hero, Supreme Commander)
- Mount in a Chimera: +14 points
- Include a Primaris Psyker (Hero, Supreme Commander, Psyker): +10 points
- Upgrade to a Leman Russ (Hero, Supreme Commander): +26 points
-
(If you take a Chimera or a Primaris Psyker, you may not take a Leman Russ)
Up to one Inquisitor Lord: 50 points
Consists of 1 Space Marine unit (Hero, Supreme Commander)
- Mount in a Rhino*: +7 points
- Mount in a Chimera*: +14 points
- Mount in a Razorback*: +15 points
- Mount in a Land Raider*: +45 points
- Upgrade to Ordo Malleus Inquisitor (Hero, Supreme Commander, Psyker): +10 points
- Upgrade to a Bike unit (Hero, Supreme Commander)*: Free
- Upgrade to a Land Speeder (Hero, Supreme Commander)*: Free
-
(* Choose one upgrade only)
Space Marine Bodyguard
You may choose up to one Space Marine bodyguard squad or squadron for a Space Marine Chapter Master or Inquisitor Lord.
Space Marine Terminator squad: 19 points
Consists of 1 Space Marine unit (Save)
- Mount in a Land Raider: +45 points
Space Marine Bike squad: 10 points per unit
Consists of 1 to 3 Space Marine Bike units
Space Marine Land Speeder squadron: 20 points per unit
Consists of 1 to 3 Land Speeders
Space Marine Attack Bike squadron: 10 points per unit
Consists of 1 to 3 Attack bikes
Imperial Guard Bodyguards
You may choose up to two Imperial Guard bodyguard squads for an Imperial Guard Colonel, Commissar General or Inquisitor Lord.
Imperial Guard squad: 14 points
Consists of 2 Imperial Guard units
- Mount in a Chimera: +14 points
Imperial Guard Heavy Weapon squad: 14 points
Consists of 1 Imperial Guard unit (Heavy Weapons)
- Mount in a Chimera: +14 points
Ogryn squad: 10 points
Consists of 1 Ogryn unit
Rough Rider squad: 10 points
Consists of 1 Imperial Guard unit (Cavalry, Assault)
Notes: A Commander and his bodyguard form a single detachment.
Commander > bodyguard
Space Marines
Command
You must choose a commander.
1 Detachment HQ (See notes): +25 points
Up to one Space Marine Captain: 25 points
Consists of 1 Space Marine unit (Hero)
- Mount in a Rhino*: +7 points
- Mount in a Razorback*: +15 points
- Mount in a Land Raider*:+45 points
- Upgrade to jump packs (Hero, Jump Packs)*: Free
- Upgrade to Bike unit* (Hero): Free
-
(* Choose one upgrade only)
Up to one Space Marine Librarian: 35 points
Consists of 1 Space Marine unit ( Psyker, Hero)
- Mount in a Rhino*: + 7 points
- Mount in a Razorback*: +15 points
- Mount in a Land Raider*: +45 points
- Upgrade to jump packs ( Hero, Psyker, Jump Packs)*: Free
- Upgrade to Bike unit (Psyker, Hero)*: Free
-
(* Choose one upgrade only)
Main Force
Choose up to 10 squads from the following list
Space Marine Terminator squad: 19 points
Consists of 1 Space Marine unit (Save)
- Mount in a Land Raider: +45 points
Space Marine squad: 30 points
Consists of 2 Space Marine units
- Mount in a Rhino: +7 points
- Upgrade both units to Assault troops (Assault, Jump Packs)*: +4 points
- Upgrade both units to Devastators (Heavy Weapons)*: +10 points
-
(* Choose one upgrade only)
Space Marine Bike squad: 10 points per unit
Consists of 1 to 3 Space Marine Bike units
Space Marine Scout Squad: 16 points
Consists of 1 Space Marine unit (Infiltrators)
Support
Make up to 10 choices from the following list, but you may not exceed the number of choices made on the Main Force list.
Space Marine Land Speeder squadron: 20 points per unit
Consists of 1 to 3 Land Speeders
Space Marine Attack Bike squadron: 10 points per unit
Consists of 1 to 3 Attack bikes
Support Weapon battery: 18 points per unit
Consists of 1 to 3 support weapons
Space Marine Dreadnought: 27 points
Space Marine Land Raider: 45 points
Space Marine Predator: 27 points
Space Marine Razorback: 15 points
Space Marine Whirlwind: 26 points
Space Marine Vindicator: 22 points
Notes: If a Space Marine detachment consists only of Space Marine infantry units it may be deployed using drop pods (see Drop pods and FAQ: Walkers). Space Marines may always deploy in drop pods, regardless of the scenario being played.
Any unit that is part of the detachment can be designated as the detachment HQ, subject to the detachment's chain of command. If the original HQ is eliminated the next unit below on the chain of command becomes the new HQ.
Captain > Librarian > Terminators > Space Marines > Any other unit.
Command
You must choose a commander.
1 Detachment HQ (See notes): +25 points
Up to 1 Space Marine Captain: 25 points
Consists of 1 Space Marine unit (Hero)
- Mount in a Rhino*: +7 points
- Mount in a Razorback*: +15 points
- Mount in a Land Raider*: +45 points
- Upgrade to Bike unit (Hero)*: Free
-
(* Choose one upgrade only)
Up to 1 Space Marine Librarian: 35 points
Consists of 1 Space Marine unit (Psyker, Hero)
- Mount in a Rhino*: +7 points
- Mount in a Razorback*: +15 points
- Mount in a Land Raider *: +45 points
- Upgrade to Bike unit (Psyker, Hero)*: Free
-
(* Choose one upgrade only)
Main Force
Choose up to 10 squadrons from the following list.
Space Marine Land Speeder squadron: 20 points per unit
Consists of 1 to 3 Land Speeders
Space Marine Attack Bike squadron: 10 points per unit
Consists of 1 to 3 Attack bikes
Space Marine Land Raider Squadron: 45 points per unit
Consists of 1 to 3 Space Marine Land Raiders
Space Marine Predator squadron: 27 points per unit
Consists of 1 to 3 Space Marine Predators
Space Marine Whirlwind squadron: 26 points per unit
Consists of 1 to 3 Space Marine Whirlwinds
Space Marine Razorback squadron: 15 points per unit
Consists of 1 to 3 Space Marine Razorbacks
Space Marine Vindicator squadron: 22 points per unit
Consists of 1 to 3 Space Marine Vindicators
Support
Make up to 10 choices from the following list, but you may not exceed the number of choices made on the Main Force list.
Space Marine Terminator squad: 19 points
Consists of 1 Space Marine unit (Save)
- Mount in a Land Raider: +45 points
Space Marine squad: 30 points
Consists of 2 Space Marine units
- Mount in a Rhino: + 7 points
- Upgrade both units to Assault troops (Assault, Jump Packs)*: +4 points
- Upgrade both units to Devastators (Heavy Weapons)*: +10 points
-
(* Choose one only)
Space Marine Bike squad: 10 points per unit
Consists of 1 to 3 Space Marine Bike units
Notes: Any unit that is part of the detachment can be designated as the detachment HQ subject to the detachment's chain of command. If the original HQ is eliminated the next unit below on the chain of command becomes the new HQ.
Captain > Librarian > Land Raiders > Land Speeders > Any other unit.
Imperial Guard
| [Includes 'Option 3' tweaks from Firepower #3 page 25, later made 'Official'.] |
Command
You must choose at least one command squad.
Up to 3 Command Squads: 32 points
Consists of 1 Imperial Guard unit
- Include a Captain (Hero): +5 points
- Include a Primaris Psyker (Psyker): +10 points
- Mount in a Chimera: + 14 points
- Upgrade to Rough Riders (Assault, Cavalry)**: +4 points
-
** Note: If you choose Rough Riders, this is the only extra choice you may take.
Main Force
Choose up to 3 squads from the following list for each command squad chosen.
Imperial Guard Squad: 14 points
Consists of 2 Imperial Guard units
- Include a Commissar (Hero) in one unit: +6 points
- Mount in a Chimera: +14 points
Imperial Guard Heavy Weapon Squad: 14 points
Consists of 1 Imperial Guard unit (Heavy Weapons)
- Include a Commissar (Hero): +6 points
- Mount in a Chimera: +14 points
Rough Rider Squad*: 10 points
Consists of 1 Imperial Guard unit (Assault, Cavalry)
(*See notes below)
Support
Make up to 9 choices from the following list, but you may not exceed the number of choices made on the Main Force list.
Imperial Guard Squad: 14 points
Consists of 2 Imperial Guard units
- Include a Commissar (Hero) in one unit: +6 points
- Mount in a Chimera: +14 points
Support (continued)
Imperial Guard Heavy Weapon Squad: 14 points
Consists of 1 Imperial Guard unit (Heavy Weapons)
- Include a Commissar (Hero): +6 points
- Mount in a Chimera: +14 points
Ratling Squad: 8 points
Consists of 1 Imperial Guard unit (Infiltrators)
Ogryn Squad: 10 points
Consists of 1 Ogryn unit
Sentinel Squadron: 8 points per unit
Consists of 1 to 5 Sentinels
Support Weapon Battery: 18 points per unit
Consists of 1 to 3 support weapons
Leman Russ Battle Tank: 32 points
Demolisher Support Tank: 22 points
Griffon Mortar: 19 points
Hell hound Flame Tank: 12 points
Hydra Flak Tank: 28 points
Notes: If the original HQ is eliminated the next unit below on the chain of command becomes the new HQ. Rough Riders may only be chosen as Main Force squads if the detachment includes at least one Rough Rider Command Squad, otherwise they are chosen as Support units.
Captain > Command Squad > Any squad including a Commissar > Imperial Guard > Any other unit.
Command
You must choose a commander.
1 Detachment HQ (See notes): +25 points
Main Force
Choose up to 10 squadrons from the following list.
Leman Russ Squadron: 32 points per unit
Consists of 1 to 3 Leman Russ battle tanks
Demolisher Squadron: 22 points per unit
Consists of 1 to 3 Demolisher support tanks
Griffon Squadron: 19 points per unit
Consists of 1 to 3 Griffon mortars
Hellhound Squadron: 12 points per unit
Consists of 1 to 3 Hellhound flame tanks
Support
Make up to 10 choices from the following list, but you may not exceed the number of choices made on the Main Force list.
Imperial Guard squad: 14 points
Consists of 2 Imperial Guard units
- Include a Commissar (Hero) in one unit: +6 points
- Mount in a Chimera: +14 points
Imperial Guard Heavy Weapon squad: 14 points
Consists of 1 Imperial Guard unit (Heavy Weapons)
- Include a Commissar (Hero): +6 points
- Mount in a Chimera: +14 points
Sentinel Squadron: 8 points per unit
Consists of 1 to 5 Sentinels
Support Weapon battery: 18 points per unit
Consists of 1 to 3 support weapons
Heavy Artillery unit: 41 points
Siege artillery unit: 54 points
Deathstrike missile launcher: 53 points
Hydra flak tank: 28 points
Notes: Any unit that is part of the detachment can be designated as the detachment HQ subject to the detachment's chain of command. If the original HQ is eliminated the next unit below on the chain of command becomes the new HQ.
Leman Russ Tank > Any Main Force unit > Any other unit.
Command
You must choose a commander.
1 Detachment HQ (See notes): +25 points
Main Force
Make up to 10 choices from the following list.
Heavy artillery unit: 41 points
Siege artillery unit: 54 points
Deathstrike missile launcher: 53 points
Griffon squadron: 19 points per unit
Consists of 1 to 3 Griffon mortars
Support
Make up to 10 choices from the following list, but you may not exceed the number of choices made on the Main Force list.
Imperial Guard squad: 14 points
Consists of 2 Imperial Guard units
- Include a Commissar (Hero) in one unit: +6 points
- Mount in a Chimera: +14 points
Imperial Guard Heavy Weapon squad: 14 points
Consists of 1 Imperial Guard unit (Heavy Weapons)
- Include a Commissar (Hero): +6 points
- Mount in a Chimera: +14 points
Leman Russ squadron: 32 points per unit
Consists of 1 to 3 Leman Russ battle tanks
Hydra Flak tank: 28 points
Notes: Any unit that is part of the detachment can be designated as the detachment HQ subject to the chain of command. lf the original HQ is eliminated the next unit below on the chain of command becomes the new HQ.
Any main force unit > Any other unit
Imperial war engines
War Engines
Make one choice only.
One or Two Warhound Titans: 200 points each
Reaver Titan: 390 points
Warlord Titan: 555 points
Adeptus Mechanicus Ordinatus: 200 points
lmperator Titan: 900 points
Not applicable
Command
1 War Engine HQ: See below
Notes: Select one war engine from the company to act as the HQ.
War Engines
Make one choice only.
Leviathan: 330 points
One to four Super Heavy Tanks: 110 points each
HQ > Any other war engine in the detachment.
Imperial flyers
Command
You must choose a commander.
1 Detachment HQ (See notes): +25 points
Main Force
Make up to 10 choices from the following list.
Thunderhawk: 80 points
Marauder: 45 points
Thunderbolt: 30 points
Notes: Any unit that is part of the detachment can be designated as the detachment HQ. If the original HQ is eliminated the next unit below on the chain of command becomes the new HQ.
HQ > Any other unit in the detachment..