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Q&A: The Orks
| [Content from Firepower #2 page 34.] |
Q: Orks seem to be the only army with a chain of command that does not end in "any other unit." Is this a typo, or are Ork detachments intended to fall out-of-command more easily than other armies? Note that an Ork Warband will be out-of-command if reduced to only Battlewagons, Buggies, and Gretchin (not that I could ever envision Gretchin or Squiggoths taking charge of anything!) while a Kult of Speed will be out of command even if it has Ork Boyz left.
- The Ork Chain(s) of command should end in "any other unit."
- The Ork Chain(s) of command is correct.
- The Ork Chain(s) of command is mostly correct, but needs a little tweaking (please specify).
A: b.
Q: Orks may hitch a lift on Battlewagons. This seems clear enough. Look at your unit list and if the unit is entitled 'Battlewagon' then your infantry may hitch a lift upon it. Look on page 47 of the Armies Book, however, and read the last paragraph of the section entitled 'Da wagonz'. This paragraph gives the definite idea that Dreadnoughts, Stompas, Squiggoths, Speedstas, and Flakwagons are considered battlewagons. Which 'Battlewagons' may Orks hitch a ride on?
- Only units specifically entitled battlewagons.
- Battlewagons, for the purpose of hitching a lift, included everything listed on page 47 in the 'Da Wagonz' section [Ork vehicle datasheets].
- Some subset of units listed on page 47 [Ork vehicle datasheets]. Please define which?
A: a.
Q: The stats for the Mega-Gargant's Kruz Missiles says that it has 2x Kruz missiles, and that only one may be fired per turn. Should this be taken to mean that each Kruz missiles is a one-shot weapon, as is the Vortex Missile?
A: Yes, Kruz missiles are one-shot weapons.
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