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Ork army list
| [Content from Armies Book page 44 and 53 to 57. Errata from Firepower #1 page 15] |
Strategy Rating
Orks have a Strategy Rating of 3.
Ork special rules
Ork armies rumble forward in an unstoppable mass, charging into the enemy with no regard for themselves. For this reason, at the start of the Assault phase the Ork player may place any Initiative counters already removed back into the pot, thus increasing the chance that the Orks will have the initiative in the Assault phase.
[Also, Orks hitching a lift.]
Detachment lists
Supreme commander
Commanders
You may choose a total of up to one Commander.
Up to 1 Warlord: 50 points
Consists of 1 Ork unit (Hero, Supreme Commander)
- Mount on a Battlewagon*: + 14 points
- Upgrade to Boarboyz unit (Hero, Supreme Commander, Cavalry)*: Free
- Upgrade to Stompa (Hero, Supreme Commander)*: +24 points
- Upgrade to Gargant (Supreme Commander)*: +the cost of one Gargant from War Engines list
-
(* Choose one upgrade only)
Bodyguard
You may choose up to four bodyguards for the Warlord.
Up to one Weirdboy Warphead: 25 points
Consists of 1 Ork unit (Hero, Psyker)
- Upgrade to a Battlewagon (Hero, Psyker): +5 points
Ork Boyz Mob: 9 points per unit
Consists of 1 to 4 Orks units
- Upgrade all units to Nobz (Hero)*: +5 points per unit
- Upgrade all units to Shooty Boyz (Heavy Weapons)*: +8 points per unit
- Upgrade all units to Boarboyz (Cavalry, Assault)*: +4 points per unit
- Upgrade all units to Skarboyz (Assault)*: +2 points per unit
-
(* Choose one upgrade only)
Stormboyz Korps: 12 points per unit
Consists of 1 to 4 Orks units (Assault, Jump Packs)
Gretchin Mob: 5 points per unit
Consists of 2 to 4 Gretchin units
Mercenary Ogryn Mob: 10 points
Consists of 1 Ogryn unit (see Imperial unit summaries for stats)
Battlewagons Mob: 14 points per unit
Consists of 1 to 3 Battlewagons
Speed Freeks Mob: 11 points per unit
Consists of 1 to 3 Buggies
Bikeboyz Mob: 13 points per unit
Consists of 1 to 3 Bikeboyz units
Stompa: 32 points
Flakwagon: 20 points
Notes: If the Warlord commands a Gargant it may be any type (Mega-, Great or plain old Gargant), but the Warlord's Gargant must be the most expensive one in the army and he may take no bodyguards (they're all crewing the Gargant). The Warlord's Gargant always has the maximum number of power fields.
A Commander and his bodyguard form a single detachment.
Warlord > Nobz > Orks
Orks
Command
You must choose a Warboss to act as detachment commander.
Warboss : 40 points
Consists of 1 Ork unit (Hero)
- Mount on a Battlewagon**: +14 points
- Upgrade to a Stompa (Hero)*: +24 points
- Upgrade to Boarz (Hero, Cavalry)*: +4 points
-
(* Choose one upgrade only)
Up to 1 Weirdboy: 20 points
Consists of 1 Ork unit (Psyker)**
- Upgrade to a Battlewagon (Psyker): +6 points
**A Warboss may have a battlewagon as an additional unit, but a Weirdboy is a Battlewagon unit.
Main Force
Choose up to 10 mobs from the following list.
Ork Boyz Mob: 9 points per unit
Consists of 1 to 4 Orks units
- Upgrade all units to Nobz (Hero)*: +5 points per unit
- Upgrade all units to Shooty Boyz (Heavy Weapons)*: +8 points per unit
- Upgrade all units to Boarboyz (Cavalry, Assault)*: +4 points per unit
- Upgrade all units to Skarboyz (Assault)*: +2 points per unit
-
(* Choose one upgrade only)
Up to one Stormboyz Korps: 12 points per unit
Consists of 1 to 4 Orks units (Jump Packs, Assault)
Up to one Kommandos Mob: 12 points per unit
Consists of 1 to 4 Orks units (Infiltrators}
Gretchin Mob: 5 points per unit
Consists of 2 to 4 Gretchin units
Support
Make up to 10 choices from the following list, but you may not exceed the number of choices made on the Main Force list.
Battlewagons Mob: 14 points per unit
Consists of 1 to 3 Battlewagons
Speed Freeks Mob: 11 points per unit
Consists of 1 to 3 Buggies
Bikeboyz Mob: 13 points per unit
Consists of 1 to 3 Bikeboyz units
Big Gunz Mob: 14 points per unit
Consists of 1 or 2 Big Gunz or Pulsa Rokkits
Stompa: 32 points
Dreadnought: 13 points
Squiggoth: 18 points
Flakwagon: 20 points
Notes: If the Warboss is eliminated the new HQ for the detachment will be the next unit in the chain of command.
Warboss > Nobz > Orks
Command
You must choose a Warboss to act as a detachment commander.
Warboss: 40 points
Consists of 1 Bikeboyz or Buggy unit (Hero)
- Upgrade to a Battlewagon (Hero): +5 points
Up to 1 Weirdboy: 20 points
Consists of 1 Ork unit (Psyker)
- Upgrade to a Battlewagon (Psyker): +5 points
Main Force
Choose up to 10 choices from the following list.
Battlewagons Mob: 14 points per unit
Consists of 1 to 3 Battlewagons
Speed Freeks Mob: 11 points per unit
Consists of 1 to 3 Buggies
Bikeboyz Mob: 13 points per unit
Consists of 1 to 3 Bikeboyz units
Support
Make up to 10 choices from the following list, but you may not exceed the number of choices made on the Main Force list.
Mekboy Speedsta: 16 points
- Upgrade to include Death Ray*: +22 points
- Upgrade to include Lifta Droppa*: +22 points
-
(* Choose one only)
Ork Boyz mob: 9 points per unit
Consists of 1 to 4 Orks units
- Upgrade all units to Nobz (Hero)*: +5 points per unit
- Upgrade all units to Shooty Boyz (Heavy Weapons)*: +8 points per unit
-
(* Choose one only)
Gretchin Mob: 5 points per unit
Consists of 2 to 4 Gretchin units
Flakwagon: 20 points
Notes: If the Warboss is eliminated the new HQ for the detachment will be the next unit in the chain of command.
Warboss > Battlewagons > Buggies/Bikez > Nobz
Ork war engines
War Engines
You may make up to 1 choice from the following list.
Gargant: 300 points
Great Gargant: 430 points
Mega Gargant: 640 points
Not applicable
Command
See below
Main Force
You may make up to 1 choice from the following list.
One to five Battle Fortresses: 85 points per unit
Notes: Select one war engine from the mob to act as the Boss.
Boss > Any other war engine in the detachment
Ork flyers
Command
You must choose a commander.
1 Detachment HQ (See notes): +25 points
Main Force
Choose up to 10 Fighta-Bommerz..
Fighta-Bommer: 30 points per unit
Notes: Any unit that is part of the detachment can be designated as the detachment HQ. If the original HQ is eliminated the next unit below on the chain of command becomes the new HQ.
HQ > Any other unit in the detachment
Badruk's Boyz [example detachment card]
Badruk led his mob of trusty Boyz throughout the Ork invasion of Gehenna, and was finally defeated when the Waaagh was crushed by the Titans of the Legio Metalica. His ladz are sturdy and dependable, with a mix of good heavy weapons and some fast battlewagons to hitch lifts on so they can get to the battle quicker.
Related information