On this page:
Ground Attack
This action allows you to use your aircraft to attack enemy ground units.
- You may choose this action for units of all aircraft manoeuvre classes.
- Ground attacking player: Declare that your aircraft formation will attempt the Ground Attack action and take an Action test as normal. If you succeed, continue below.
- Ground attacking player: Set up your attacking aircraft formation so that it is touching your table edge, to show where it will enter play.
- Ground attacking player: Make an approach move with your formation and position it to shoot at the target enemy ground formation.
- Defending player: If you have formations on Combat Air Patrol (CAP), you may now declare that you will make a CAP interception with one of them. Resolve this interception:
- Defending player: Make an approach move with your CAP interceptors and position them to shoot at the ground attackers.
- Ground attacking player: Resolve any flak attacks that you are entitled to make against the CAP interceptors from your ground units and from your defending ground attack aircraft.
- Defending player: As long as you have surviving CAP interceptors and they did not jink, resolve their shooting against the ground attackers as described for Anti-Aircraft (AA) attacks.
- Defending player: Resolve any flak attacks that you are entitled to make against the ground attackers from your ground units.
- Ground attacking player: As long as you have surviving aircraft and they did not jink, resolve your shooting in the usual way, but with the following differences:
- Ignore any terrain that would normally block the line of fire for ground units — aircraft fly high enough to avoid it. This also means that you should only apply to hit modifiers for cover if the target is actually in cover, not if it is merely obscured by intervening terrain.
- The Crossfire rule does not apply for aircraft in flight.
- Ground attacking player: Your action is now complete. In the End phase, you must make a disengagement move and exit the formation from the play area along with other aircraft (such as any enemy CAP interceptors).